System Overview

The Icarus system will attempt to take the best aspects of several game systems and combine them to create a system that is both intuitive and comprehensive. The system should be versatile and scaleable, able to be applied to different settings with minimal changes. The first iteration of the system will be placed in a space-based sci fi setting.

The system will use a D12 dice pool method for determining actions. It will be classless and level unlimited, allowing players to develop their characters in any direction they choose.